![]() When you save the map you will have 5 files in addon folder after you named and saved it. With a sky, wat, bzn, trn, ter file extentions but where did your saved map go? Just look for the name in your addon folder should be 5 files with the name you gave them in there. sometimes you can't clik on the name box? no mouse? .just hit esc key than click on your bzone.exe icon should bring you back to name box. When you save the map you can give it a ''name'', but never make it longer than 11 numbers or letters.Or you get bad assets and wont work you'll only have 4 files when you should see 5. Simply press ctrl and S or on editor addon it has all that on it already ? dont forget dll paths if your done if its a ST, MPI ,DM.dll ect. ? if your not done just save blank.dll to re edit Next dont forget to set your game as a strategy02.dll in ''path'' box only when your done map .dont put recycler from object list.a recycler will automaticly apear with these spawn points, i suggest using the editor addon from bz2maps So you need to give teams numbers team 1 and team 6 for other side is example. You need to place 2 in the map, 1 for you and 1 for the enemy. Respawn points are needed for the rec if u want a st game The name for loose is npscrx type in ''configs'' box on left side of screen >folderģ.Go to instant action missions and SELECT BLANK MAP start up the blank map.bzn you downloadedĤ.When it is loaded, open command promt with ctrl and ~ and type in game.cheat bzeditor, you will hear a voice ''enable edit on'' than hit ctrl than e to open the editor. Now if your making maps for 1.3 patch ?!! location would be /battlezone II/ Maps13/ missions / instant. follow theses direction for 1.0 1.1 or 1.2 patches go to -> /start /my computer/ C: / program files / battlezone II / Data / missions / instant/ -> folder :) put the blank map there. unzipit the blank map to my computer/program files/battlezone ii/data/missions/instantġ.Next, put blank map in. After seeing this trailer, I'm eager to get back in the cockpit.This can be used to creating maps of your own. Rebellion are boasting that the redux version of the game has both traditional LAN play and modern online support, so we'll hopefully be getting the best of both worlds.īattlezone 2 was a game I sank a lot of time into back in the day, and something I kept coming back to for years after, just to see what the community had cooked up. Then you've got skirmish play against AI and multiplayer. While not nearly as well known as similarly enduring games such as Doom and Quake, Battlezone 2 retained a remarkably active mod & multiplayer scene well into the 2010s, and I hope that some of the better fan-made campaigns can be ported over to the new version of the game without too much hassle.Įven without mods, you get a solid and lengthy single-player campaign with a game-changing branch point about a third of the way through, so replay value is decent. Beyond that? Everything looks as it should, with the hover-vehicles still being satisfyingly swooshy, and the explosions look significantly improved.įor those who never played Battlezone 2 back in the day, you're in for a treat. Bolting a modern-day renderer onto a pre-2000s engine isn't the easiest of tasks, and I can't help but notice some distinct framerate drops during the trailer. My only concern with the game now is that performance might be a little temperamental. Some of the vehicle designs have been subtly changed, but in all the cases I see in the trailer, I feel it's for the better, emphasizing the sleek, curved lines of the human vehicles, and the pointed, sharp edges on the alien Scion craft. The art style of the game is fully retained while all the rough edges have been smoothed down, and the textures brought into sharp focus. Personally, I'm overjoyed at just about every change they've made. Not every PC classic is deserving of a full remaster/remake/spit-and-polish treatment, but I reckon that 1999's RTS/FPS hybrid Battlezone 2: Combat Commander has more than earned its place on Rebellion's list of games to update to modern spec, and Big Boat Interactive's update looks to be doing the game justice.Īlong with announcing a release date - March 1st, just one month off - Rebellion have released a new trailer comparing the game as it looked back in the day to how it looks now, given the blessings of a modern renderer, sharper textures, smoother models and an upgrade to 4K resolutions.
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